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Ark: Survival Evolved Update 2.61 (Today, June 24)

Ark: Survival Evolved has received a major update today, which predominantly focuses on issues fixes and functioning improvements.

The update is merely for console players, and it includes stuff from the last two patches that were released on PC. The update is already alive and console players can endeavor it out by downloading it on their respective platforms.

  • MORE: Ark Evolution Consequence June 2022 Begins: Here Are the Details

Hither are the complete patch notes of Update two.61.

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Ark: Survival Evolved Update 2.61 (Today, June 24) – Patch Notes

  • Stock-still resources not spawning properly on asteroids in the space biome
  • Hunt Missions now work on console servers and will count towards mission requirements for Stryders and the Boss Fight
  • Fixed cryopod UI not displaying properly
  • Fixed a mesh exploit
  • Fixed an edge case issues where feeding the Shadowmane would not result in an affinity gain
  • Fixed some exploits
  • Fixed some cases where the Explorer Notes would non unlock properly on the server (to become the first HLNA explorer annotation, brand certain to hit the reset cinematics button in your options note that you only unlock Explorer Notes once HLNA has finished all her lines.)
  • Fixed a bug where the WorldBuffScalingEfficacy would break harvesting rates
  • Prevented some Rockwell & Eden variants creatures on Aberration that weren't native to the map (https://survivetheark.com/alphabetize.php?/forums/topic/617465-an-update-concerning-genesis-2-r-variants-on-aberration/)
  • Enabled creature downloads on Aberration for the Genesis Office two permitted creatures, including Stryder, Maewing, Shadowmane, Noglin, Rockwell and Eden variants.
  • Multiple TEK Engrams (Replicator, Teleporter, Trough, Forcefield, Defended Storage, Armour, Rifle, Turret, Generator) were added to the Genesis Part two boss fight
  • Hoversail no longer falls in Zero G (Boost is always agile)
  • Net Ammo loaded into a Harpoon Launcher can at present be used underwater
  • Mantis will now accept Rhino Horns for taming, at a lower affinity than Deathworm horns
  • Adjusted Mantis Feeding to prevent it from starving when fed Rhino Horns
  • Noglins can no longer attach to babies
  • Stock-still a bug where Voidwyvrm wasn't gaining bonus levels subsequently taming
  • Fixed some VFX and SFX bugs with the Voidwyrm
  • Fixed some VFX and SFX bugs with the Stryder
  • Fixed some bugs with the Stryder which affected transferring items to and from the dedicated storage, too as accessing some aspects of its pinwheel
  • Fixed a bug where players could errenously remove attachments from their Stryders
  • Fixed a issues where Stryder's taming effectiveness would drop from 100% to 0%
  • Stryders should no longer count towards the Global Platform Structure Limit
  • Increased the Stryder hacking grace period to compensate for depression framte rate servers
  • Fixed some visual issues with certain items on the Loadout Manneuquinne
  • TEK Explosive Pointer Damaged reduced by 25%
  • TEK Explosive Arrow projectile speed reduced past 33%
  • Astrodelphis Lazer damage reduced by 33%
  • Astrodelphis Grenade Flop projectile speed reduced past 50%
  • Astrodelphis Lazers will no longer damage targets if it is encumbered
  • Fixed a bug where the Astrodelphis babe would get stuck within the mother on spawn
  • Stock-still a case where the Astrodelphis homing missile would nonetheless impairment riders fifty-fifty though it was targetting the brute
  • Notation: We still plan to iterate on Astrodelphis balance.
  • Fixed multiple server and client stalls and crashes
  • Fixed some cases where creatures weren't properly playing the unconscious animation when being shot by a Net Ammo
  • Fixed a issues where the Genesis Part i Arrivial Protocol mission wasn't starting
  • Fixed some cases of imitation mesh detection
  • Stock-still a issues where the Hoversail or Hoverskiff were causing asteroids not to render
  • Fixed some exploits in missions that allowed you to keep the mission weapon longer than intended
  • Fixed a bug which allowed you lot to create boodle caches that would elapse in 10 seconds
  • Removed some invalid items from the Mission Boodle & Supply Crate tables on Genesis Part 2
  • Updated some mission objective text on Genesis Part 2
  • Updated some descriptive text for items on Genesis Part 2
  • Fixed a example where HLNA notes would not play when mounted
  • Shadowmane babe food consumption has been reduced
  • Fixed a bug where Maewing babies in baskets could be lost on server start up
  • Fish Baskets no longer check for nearby enemy structures in PVE
  • Any changes that were in previous updates for servers only, should at present work on Single Player, Non-Dedicated Way, and Player Dedicated mode.

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Md Armughanuddin
@armughanuddin

Physician (He/Him) is the Head of Content- Republic of india for DualShockers. He is pursuing Information science Engineering and is really passionate almost gaming and technology. You can discover him cracking complex coding bug during the solar day, and covering the latest happenings in the industry at night.

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Source: https://www.dualshockers.com/ark-survival-evolved-update-2-61-today-june-24-patch-notes/

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